granatier
#include <player.h>

Public Slots | |
| void | slot_refillBombArmory () |
Signals | |
| void | bombDropped (Player *player, qreal x, qreal y, bool newBomb, int throwDistance) |
| void | bonusUpdated (Player *player, Granatier::Bonus::Type bonusType, int percentageElapsed) |
| void | directionChanged () |
| void | dying () |
| void | falling () |
| void | gameUpdated () |
| void | resurrectBonusTaken () |
| void | resurrected () |
| void | stopped () |
Signals inherited from Character | |
| void | dead () |
Signals inherited from Element | |
| void | moved (qreal p_x, qreal p_y) |
Public Member Functions | |
| Player (qreal p_x, qreal p_y, const QString &p_playerID, const PlayerSettings *p_playerSettings, Arena *p_arena) | |
| ~Player () | |
| void | addBonus (Bonus *p_bonus) |
| void | addPoint () |
| void | decrementBombArmory () |
| void | die () |
| int | direction () |
| void | emitGameUpdated () |
| qreal | getAskedXSpeed () const |
| qreal | getAskedYSpeed () const |
| int | getBombPower () const |
| QString | getDesktopFilePath () const |
| QString | getGraphicsFile () const |
| QString | getPlayerName () const |
| void | goDown () |
| void | goLeft () |
| void | goRight () |
| void | goUp () |
| bool | hasBadBonus () |
| bool | hasKickBomb () |
| bool | hasShield () |
| bool | hasThrowBomb () |
| void | init () |
| bool | isAlive () const |
| void | keyPressed (QKeyEvent *keyEvent) |
| void | keyReleased (QKeyEvent *keyEvent) |
| void | move (qreal x, qreal y) |
| void | pause () |
| int | points () const |
| void | resume () |
| void | resurrect () |
| void | setShortcuts (const Shortcuts &keys) |
| bool | shield (int n_ExplosionID) |
| int | sign (const qreal value) |
| int | signZeroPositive (const qreal value) |
| void | updateMove () |
Public Member Functions inherited from Character | |
| Character (qreal p_x, qreal p_y, Arena *p_arena) | |
| ~Character () | |
| void | die () |
| qreal | getNormalSpeed () const |
| qreal | getSpeed () const |
| qreal | getXSpeed () const |
| qreal | getYSpeed () const |
| void | initSpeed () |
| bool | isInLineSight (Character *p_character) const |
| void | move () |
| void | setXSpeed (qreal p_xSpeed) |
| void | setYSpeed (qreal p_ySpeed) |
Public Member Functions inherited from Element | |
| Element (qreal p_x, qreal p_y, Arena *p_arena) | |
| ~Element () | |
| virtual void | doActionOnCollision (Player *p_player) |
| QString | getImageId () const |
| Granatier::Element::Type | getType () const |
| qreal | getX () const |
| qreal | getY () const |
| void | initCoordinate () |
| void | setArena (Arena *p_arena) |
| void | setImageId (const QString &p_imageId) |
| void | setInitialCoordinates (qreal p_x, qreal p_y) |
| void | setX (qreal p_x) |
| void | setY (qreal p_y) |
Public Member Functions inherited from QObject | |
| QObject (QObject *parent) | |
| QObject (QObject *parent, const char *name) | |
| virtual | ~QObject () |
| bool | blockSignals (bool block) |
| QObject * | child (const char *objName, const char *inheritsClass, bool recursiveSearch) const |
| const QObjectList & | children () const |
| const char * | className () const |
| bool | connect (const QObject *sender, const char *signal, const char *method, Qt::ConnectionType type) const |
| void | deleteLater () |
| void | destroyed (QObject *obj) |
| bool | disconnect (const QObject *receiver, const char *method) |
| bool | disconnect (const char *signal, const QObject *receiver, const char *method) |
| void | dumpObjectInfo () |
| void | dumpObjectTree () |
| QList< QByteArray > | dynamicPropertyNames () const |
| virtual bool | event (QEvent *e) |
| virtual bool | eventFilter (QObject *watched, QEvent *event) |
| T | findChild (const QString &name) const |
| QList< T > | findChildren (const QRegExp ®Exp) const |
| QList< T > | findChildren (const QString &name) const |
| bool | inherits (const char *className) const |
| void | insertChild (QObject *object) |
| void | installEventFilter (QObject *filterObj) |
| bool | isA (const char *className) const |
| bool | isWidgetType () const |
| void | killTimer (int id) |
| virtual const QMetaObject * | metaObject () const |
| void | moveToThread (QThread *targetThread) |
| const char * | name () const |
| const char * | name (const char *defaultName) const |
| QString | objectName () const |
| QObject * | parent () const |
| QVariant | property (const char *name) const |
| void | removeChild (QObject *object) |
| void | removeEventFilter (QObject *obj) |
| void | setName (const char *name) |
| void | setObjectName (const QString &name) |
| void | setParent (QObject *parent) |
| bool | setProperty (const char *name, const QVariant &value) |
| bool | signalsBlocked () const |
| int | startTimer (int interval) |
| QThread * | thread () const |
Additional Inherited Members | |
Static Public Member Functions inherited from QObject | |
| bool | connect (const QObject *sender, const char *signal, const QObject *receiver, const char *method, Qt::ConnectionType type) |
| bool | connect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method, Qt::ConnectionType type) |
| bool | disconnect (const QObject *sender, const char *signal, const QObject *receiver, const char *method) |
| bool | disconnect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method) |
| QString | tr (const char *sourceText, const char *disambiguation, int n) |
| QString | trUtf8 (const char *sourceText, const char *disambiguation, int n) |
Public Attributes inherited from Character | |
| Shortcuts | m_key |
Protected Member Functions inherited from QObject | |
| bool | checkConnectArgs (const char *signal, const QObject *object, const char *method) |
| virtual void | childEvent (QChildEvent *event) |
| virtual void | connectNotify (const char *signal) |
| virtual void | customEvent (QEvent *event) |
| virtual void | disconnectNotify (const char *signal) |
| int | receivers (const char *signal) const |
| QObject * | sender () const |
| int | senderSignalIndex () const |
| virtual void | timerEvent (QTimerEvent *event) |
Static Protected Member Functions inherited from QObject | |
| QByteArray | normalizeSignalSlot (const char *signalSlot) |
Protected Attributes inherited from Character | |
| qreal | m_maxSpeed |
| qreal | m_normalSpeed |
| qreal | m_speed |
| qreal | m_xSpeed |
| qreal | m_ySpeed |
Protected Attributes inherited from Element | |
| Arena * | m_arena |
| QString | m_imageId |
| Granatier::Element::Type | m_type |
| qreal | m_x |
| qreal | m_xInit |
| qreal | m_y |
| qreal | m_yInit |
Properties inherited from QObject | |
| objectName | |
Detailed Description
Constructor & Destructor Documentation
| Player::Player | ( | qreal | p_x, |
| qreal | p_y, | ||
| const QString & | p_playerID, | ||
| const PlayerSettings * | p_playerSettings, | ||
| Arena * | p_arena | ||
| ) |
Creates a new Player instance.
- Parameters
-
p_x the initial x-coordinate p_y the initial y-coordinate p_playerID the Player ID for PlayerSettings p_playerSettings the PlayerSettings p_arena the Arena the Player is on
Definition at line 35 of file player.cpp.
| Player::~Player | ( | ) |
Deletes the Player instance.
Definition at line 60 of file player.cpp.
Member Function Documentation
| void Player::addBonus | ( | Bonus * | p_bonus | ) |
Manages the points won.
- Parameters
-
p_bonus reference to the bonus taken
Definition at line 514 of file player.cpp.
| void Player::addPoint | ( | ) |
adds a point
Definition at line 799 of file player.cpp.
|
signal |
Emitted when the player drops a bomb.
|
signal |
Emitted when the player has taken a bonus.
- Parameters
-
player the player which info changed bonusType the bonus that was taken percentageElapsed the bad bonus time that has elapsed
| void Player::decrementBombArmory | ( | ) |
decrements the bomb armory
Definition at line 829 of file player.cpp.
| void Player::die | ( | ) |
Implements the Character function.
Definition at line 709 of file player.cpp.
| int Player::direction | ( | ) |
- Returns
- the direction the player is moving/looking
Definition at line 819 of file player.cpp.
|
signal |
Emitted when the direction changed.
|
signal |
Emitted when the player is dying.
| void Player::emitGameUpdated | ( | ) |
Emits a signal to PlayerItem in order to manage collisions.
Definition at line 804 of file player.cpp.
|
signal |
Emitted when the player is falling in a hole.
|
signal |
Signals to PlayerItem that the game has been updated.
| qreal Player::getAskedXSpeed | ( | ) | const |
- Returns
- the asked x speed value
Definition at line 809 of file player.cpp.
| qreal Player::getAskedYSpeed | ( | ) | const |
- Returns
- the asked y speed value
Definition at line 814 of file player.cpp.
| int Player::getBombPower | ( | ) | const |
- Returns
- the bomb power
Definition at line 824 of file player.cpp.
| QString Player::getDesktopFilePath | ( | ) | const |
Gets the path to the Player Desktop file.
- Returns
- the path to the Player Desktop file
Definition at line 75 of file player.cpp.
| QString Player::getGraphicsFile | ( | ) | const |
Gets the file for the Player SVG.
- Returns
- the file for the Player SVG
Definition at line 70 of file player.cpp.
| QString Player::getPlayerName | ( | ) | const |
|
virtual |
|
virtual |
Makes the Player ask to go to the left.
Implements Character.
Definition at line 149 of file player.cpp.
|
virtual |
Makes the Player ask to go to the right.
Implements Character.
Definition at line 135 of file player.cpp.
|
virtual |
| bool Player::hasBadBonus | ( | ) |
- Returns
- true if the player has a bad bonus
Definition at line 700 of file player.cpp.
| bool Player::hasKickBomb | ( | ) |
- Returns
- true if the player has the kick bonus
Definition at line 695 of file player.cpp.
| bool Player::hasShield | ( | ) |
- Returns
- true if the player has the shield bonus
Definition at line 681 of file player.cpp.
| bool Player::hasThrowBomb | ( | ) |
- Returns
- true if the player has the throw bonus
Definition at line 690 of file player.cpp.
| void Player::init | ( | ) |
Initializes the Player.
Definition at line 85 of file player.cpp.
| bool Player::isAlive | ( | ) | const |
returns if the player is alive
Definition at line 729 of file player.cpp.
| void Player::keyPressed | ( | QKeyEvent * | keyEvent | ) |
Manages the keys for moving and dropping bombs.
Definition at line 939 of file player.cpp.
| void Player::keyReleased | ( | QKeyEvent * | keyEvent | ) |
Manages the keys for moving and dropping bombs.
Definition at line 996 of file player.cpp.
| void Player::move | ( | qreal | x, |
| qreal | y | ||
| ) |
Moves the Player function of its current coordinates and speed.
Definition at line 506 of file player.cpp.
| void Player::pause | ( | ) |
pause the timer
Definition at line 94 of file player.cpp.
| int Player::points | ( | ) | const |
returns the points
Definition at line 794 of file player.cpp.
| void Player::resume | ( | ) |
resume the timer
Definition at line 99 of file player.cpp.
| void Player::resurrect | ( | ) |
resurrects the player
Definition at line 734 of file player.cpp.
|
signal |
Emitted when the player has taken the resurrect bonus.
|
signal |
Emitted when the player has resurrected.
| void Player::setShortcuts | ( | const Shortcuts & | keys | ) |
Shortcuts for moving and dropping bombs.
Definition at line 65 of file player.cpp.
| bool Player::shield | ( | int | n_ExplosionID | ) |
Manages the points won.
- Parameters
-
n_ExplosionID the ID from the explosion which hit the player
- Returns
- true if there is an unused shield, false otherwise
Definition at line 660 of file player.cpp.
| int Player::sign | ( | const qreal | value | ) |
Returns the sign of a value with 0 for zero.
Definition at line 1053 of file player.cpp.
| int Player::signZeroPositive | ( | const qreal | value | ) |
Returns the sign of a value with a positive sign for zero.
Definition at line 1048 of file player.cpp.
|
slot |
refills the bomb armory after a bomb is exploded
Definition at line 838 of file player.cpp.
|
signal |
Emitted when the player stops moving.
|
virtual |
The documentation for this class was generated from the following files:
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Signals inherited from