granatier
Player Member List
This is the complete list of members for Player, including all inherited members.
| addBonus(Bonus *p_bonus) | Player | |
| addPoint() | Player | |
| blockSignals(bool block) | QObject | |
| bombDropped(Player *player, qreal x, qreal y, bool newBomb, int throwDistance) | Player | signal |
| bonusUpdated(Player *player, Granatier::Bonus::Type bonusType, int percentageElapsed) | Player | signal |
| Character(qreal p_x, qreal p_y, Arena *p_arena) | Character | |
| checkConnectArgs(const char *signal, const QObject *object, const char *method) | QObject | protected |
| child(const char *objName, const char *inheritsClass, bool recursiveSearch) const | QObject | |
| childEvent(QChildEvent *event) | QObject | protectedvirtual |
| children() const | QObject | |
| className() const | QObject | |
| connect(const QObject *sender, const char *signal, const QObject *receiver, const char *method, Qt::ConnectionType type) | QObject | static |
| connect(const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method, Qt::ConnectionType type) | QObject | static |
| connect(const QObject *sender, const char *signal, const char *method, Qt::ConnectionType type) const | QObject | |
| connectNotify(const char *signal) | QObject | protectedvirtual |
| customEvent(QEvent *event) | QObject | protectedvirtual |
| dead() | Character | signal |
| decrementBombArmory() | Player | |
| deleteLater() | QObject | |
| destroyed(QObject *obj) | QObject | |
| die() | Player | |
| direction() | Player | |
| directionChanged() | Player | signal |
| disconnect(const QObject *sender, const char *signal, const QObject *receiver, const char *method) | QObject | static |
| disconnect(const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method) | QObject | static |
| disconnect(const char *signal, const QObject *receiver, const char *method) | QObject | |
| disconnect(const QObject *receiver, const char *method) | QObject | |
| disconnectNotify(const char *signal) | QObject | protectedvirtual |
| doActionOnCollision(Player *p_player) | Element | virtual |
| dumpObjectInfo() | QObject | |
| dumpObjectTree() | QObject | |
| dying() | Player | signal |
| dynamicPropertyNames() const | QObject | |
| Element(qreal p_x, qreal p_y, Arena *p_arena) | Element | |
| emitGameUpdated() | Player | |
| event(QEvent *e) | QObject | virtual |
| eventFilter(QObject *watched, QEvent *event) | QObject | virtual |
| falling() | Player | signal |
| findChild(const QString &name) const | QObject | |
| findChildren(const QString &name) const | QObject | |
| findChildren(const QRegExp ®Exp) const | QObject | |
| gameUpdated() | Player | signal |
| getAskedXSpeed() const | Player | |
| getAskedYSpeed() const | Player | |
| getBombPower() const | Player | |
| getDesktopFilePath() const | Player | |
| getGraphicsFile() const | Player | |
| getImageId() const | Element | |
| getNormalSpeed() const | Character | |
| getPlayerName() const | Player | |
| getSpeed() const | Character | |
| getType() const | Element | |
| getX() const | Element | |
| getXSpeed() const | Character | |
| getY() const | Element | |
| getYSpeed() const | Character | |
| goDown() | Player | virtual |
| goLeft() | Player | virtual |
| goRight() | Player | virtual |
| goUp() | Player | virtual |
| hasBadBonus() | Player | |
| hasKickBomb() | Player | |
| hasShield() | Player | |
| hasThrowBomb() | Player | |
| inherits(const char *className) const | QObject | |
| init() | Player | |
| initCoordinate() | Element | |
| initSpeed() | Character | |
| insertChild(QObject *object) | QObject | |
| installEventFilter(QObject *filterObj) | QObject | |
| isA(const char *className) const | QObject | |
| isAlive() const | Player | |
| isInLineSight(Character *p_character) const | Character | |
| isWidgetType() const | QObject | |
| keyPressed(QKeyEvent *keyEvent) | Player | |
| keyReleased(QKeyEvent *keyEvent) | Player | |
| killTimer(int id) | QObject | |
| m_arena | Element | protected |
| m_imageId | Element | protected |
| m_key | Character | |
| m_maxSpeed | Character | protected |
| m_speed | Character | protected |
| m_type | Element | protected |
| m_x | Element | protected |
| m_xInit | Element | protected |
| m_xSpeed | Character | protected |
| m_y | Element | protected |
| m_yInit | Element | protected |
| m_ySpeed | Character | protected |
| metaObject() const | QObject | virtual |
| move(qreal x, qreal y) | Player | |
| Character::move() | Character | |
| moved(qreal p_x, qreal p_y) | Element | signal |
| moveToThread(QThread *targetThread) | QObject | |
| name() const | QObject | |
| name(const char *defaultName) const | QObject | |
| normalizeSignalSlot(const char *signalSlot) | QObject | protectedstatic |
| objectName | QObject | |
| objectName() const | QObject | |
| parent() const | QObject | |
| pause() | Player | |
| Player(qreal p_x, qreal p_y, const QString &p_playerID, const PlayerSettings *p_playerSettings, Arena *p_arena) | Player | |
| points() const | Player | |
| property(const char *name) const | QObject | |
| QObject(QObject *parent) | QObject | |
| QObject(QObject *parent, const char *name) | QObject | |
| receivers(const char *signal) const | QObject | protected |
| removeChild(QObject *object) | QObject | |
| removeEventFilter(QObject *obj) | QObject | |
| resume() | Player | |
| resurrect() | Player | |
| resurrectBonusTaken() | Player | signal |
| resurrected() | Player | signal |
| sender() const | QObject | protected |
| senderSignalIndex() const | QObject | protected |
| setArena(Arena *p_arena) | Element | |
| setImageId(const QString &p_imageId) | Element | |
| setInitialCoordinates(qreal p_x, qreal p_y) | Element | |
| setName(const char *name) | QObject | |
| setObjectName(const QString &name) | QObject | |
| setParent(QObject *parent) | QObject | |
| setProperty(const char *name, const QVariant &value) | QObject | |
| setShortcuts(const Shortcuts &keys) | Player | |
| setX(qreal p_x) | Element | |
| setXSpeed(qreal p_xSpeed) | Character | |
| setY(qreal p_y) | Element | |
| setYSpeed(qreal p_ySpeed) | Character | |
| shield(int n_ExplosionID) | Player | |
| sign(const qreal value) | Player | |
| signalsBlocked() const | QObject | |
| signZeroPositive(const qreal value) | Player | |
| slot_refillBombArmory() | Player | slot |
| startTimer(int interval) | QObject | |
| stopped() | Player | signal |
| thread() const | QObject | |
| timerEvent(QTimerEvent *event) | QObject | protectedvirtual |
| tr(const char *sourceText, const char *disambiguation, int n) | QObject | static |
| trUtf8(const char *sourceText, const char *disambiguation, int n) | QObject | static |
| updateMove() | Player | virtual |
| ~Character() | Character | |
| ~Element() | Element | |
| ~Player() | Player | |
| ~QObject() | QObject | virtual |
This file is part of the KDE documentation.
Documentation copyright © 1996-2020 The KDE developers.
Generated on Mon Jun 22 2020 13:18:10 by doxygen 1.8.7 written by Dimitri van Heesch, © 1997-2006
Documentation copyright © 1996-2020 The KDE developers.
Generated on Mon Jun 22 2020 13:18:10 by doxygen 1.8.7 written by Dimitri van Heesch, © 1997-2006
KDE's Doxygen guidelines are available online.
KDE API Reference