granatier
PlayerItem Member List
This is the complete list of members for PlayerItem, including all inherited members.
| blockSignals(bool block) | QObject | |
| bonusItemTaken(BonusItem *bonusItem) | PlayerItem | signal |
| CharacterItem(Character *p_model, KGameRenderer *renderer) | CharacterItem | |
| checkConnectArgs(const char *signal, const QObject *object, const char *method) | QObject | protected |
| child(const char *objName, const char *inheritsClass, bool recursiveSearch) const | QObject | |
| childEvent(QChildEvent *event) | QObject | protectedvirtual |
| children() const | QObject | |
| className() const | QObject | |
| connect(const QObject *sender, const char *signal, const QObject *receiver, const char *method, Qt::ConnectionType type) | QObject | static |
| connect(const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method, Qt::ConnectionType type) | QObject | static |
| connect(const QObject *sender, const char *signal, const char *method, Qt::ConnectionType type) const | QObject | |
| connectNotify(const char *signal) | QObject | protectedvirtual |
| customEvent(QEvent *event) | QObject | protectedvirtual |
| deleteLater() | QObject | |
| destroyed(QObject *obj) | QObject | |
| disconnect(const QObject *sender, const char *signal, const QObject *receiver, const char *method) | QObject | static |
| disconnect(const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method) | QObject | static |
| disconnect(const char *signal, const QObject *receiver, const char *method) | QObject | |
| disconnect(const QObject *receiver, const char *method) | QObject | |
| disconnectNotify(const char *signal) | QObject | protectedvirtual |
| dumpObjectInfo() | QObject | |
| dumpObjectTree() | QObject | |
| dynamicPropertyNames() const | QObject | |
| ElementItem(Element *p_model, KGameRenderer *renderer) | ElementItem | |
| event(QEvent *e) | QObject | virtual |
| eventFilter(QObject *watched, QEvent *event) | QObject | virtual |
| fallingAnimation() | PlayerItem | slot |
| findChild(const QString &name) const | QObject | |
| findChildren(const QString &name) const | QObject | |
| findChildren(const QRegExp ®Exp) const | QObject | |
| getModel() const | ElementItem | |
| inherits(const char *className) const | QObject | |
| insertChild(QObject *object) | QObject | |
| installEventFilter(QObject *filterObj) | QObject | |
| isA(const char *className) const | QObject | |
| isWidgetType() const | QObject | |
| killTimer(int id) | QObject | |
| m_itemSizeReal | ElementItem | protected |
| m_itemSizeSet | ElementItem | protected |
| m_model | ElementItem | protected |
| m_renderer | CharacterItem | protected |
| m_renderSize | ElementItem | protected |
| manageCollision() | PlayerItem | slot |
| metaObject() const | QObject | virtual |
| moveToThread(QThread *targetThread) | QObject | |
| name() const | QObject | |
| name(const char *defaultName) const | QObject | |
| normalizeSignalSlot(const char *signalSlot) | QObject | protectedstatic |
| objectName | QObject | |
| objectName() const | QObject | |
| parent() const | QObject | |
| pauseAnim() | PlayerItem | slot |
| PlayerItem(Player *p_model, KGameRenderer *renderer) | PlayerItem | |
| property(const char *name) const | QObject | |
| QObject(QObject *parent) | QObject | |
| QObject(QObject *parent, const char *name) | QObject | |
| receivers(const char *signal) const | QObject | protected |
| removeChild(QObject *object) | QObject | |
| removeEventFilter(QObject *obj) | QObject | |
| resumeAnim() | PlayerItem | slot |
| resurrect() | PlayerItem | slot |
| sender() const | QObject | protected |
| senderSignalIndex() const | QObject | protected |
| setDead() | PlayerItem | slot |
| setFrame(const int p_frame) | PlayerItem | slot |
| setName(const char *name) | QObject | |
| setObjectName(const QString &name) | QObject | |
| setParent(QObject *parent) | QObject | |
| setProperty(const char *name, const QVariant &value) | QObject | |
| shape() const | CharacterItem | |
| signalsBlocked() const | QObject | |
| startAnim() | PlayerItem | slot |
| startTimer(int interval) | QObject | |
| stopAnim() | PlayerItem | slot |
| thread() const | QObject | |
| timerEvent(QTimerEvent *event) | QObject | protectedvirtual |
| tr(const char *sourceText, const char *disambiguation, int n) | QObject | static |
| trUtf8(const char *sourceText, const char *disambiguation, int n) | QObject | static |
| update(qreal p_x, qreal p_y) | PlayerItem | slot |
| updateDirection() | PlayerItem | slot |
| updateGraphics(qreal svgScaleFactor) | PlayerItem | slot |
| updateGraphicsInternal(qreal svgScaleFactor) | ElementItem | protectedvirtual |
| ~CharacterItem() | CharacterItem | |
| ~ElementItem() | ElementItem | |
| ~PlayerItem() | PlayerItem | |
| ~QObject() | QObject | virtual |
This file is part of the KDE documentation.
Documentation copyright © 1996-2020 The KDE developers.
Generated on Mon Jun 22 2020 13:18:10 by doxygen 1.8.7 written by Dimitri van Heesch, © 1997-2006
Documentation copyright © 1996-2020 The KDE developers.
Generated on Mon Jun 22 2020 13:18:10 by doxygen 1.8.7 written by Dimitri van Heesch, © 1997-2006
KDE's Doxygen guidelines are available online.
KDE API Reference